Difference between revisions of "Species"

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(Updated version after KaTiON added the new portrait. Strangely it really is called Mammalian Ratling in the game files.)
(Mammalian)
 
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{{version|2.1}}
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{{version|2.3}}
 
Every [[Worlds#Habitable worlds|habitable planet]] has the potential of developing different kinds of intelligent beings that may, naturally or [[Pre-FTL species|not]], develop technologically. Sometimes, such beings reach a crucial point in their development that allows them access to [[FTL]] technology and, as a consequence, the ability to become full-fledged interstellar empires.
 
Every [[Worlds#Habitable worlds|habitable planet]] has the potential of developing different kinds of intelligent beings that may, naturally or [[Pre-FTL species|not]], develop technologically. Sometimes, such beings reach a crucial point in their development that allows them access to [[FTL]] technology and, as a consequence, the ability to become full-fledged interstellar empires.
  
 
A species may or may not equate with an [[empire]]. At first every empire will be made up entirely of its original species but eventually, it may include other species through conquest, migration pacts or accepting refugees.
 
A species may or may not equate with an [[empire]]. At first every empire will be made up entirely of its original species but eventually, it may include other species through conquest, migration pacts or accepting refugees.
  
'''Note:''' A higher resolution image is available by clicking on the portraits.
+
Note: A higher resolution image is available by clicking on the portraits.
  
 
== Species identity ==
 
== Species identity ==
{{SVersion|2.1}}
+
{{SVersion|2.3}}
At galaxy generation species are divided into parent and sub-species.
+
At galaxy generation species are divided into species phenotype groups, parent species and sub-species.
  
A parent species is the first spawned species of its kind (a ''kind'' is defined by its [[Species#List of species groups|portrait]]). All further species with the same portrait, but with differing name/traits is considered a sub-species of it within the game. A new sub-species created by an existing sub-species will simply appear as another sub-species alongside it within the parent species.
+
Species phenotype groups are composed of species with similar observable characteristics, including its morphology or physical form and structure, its developmental processes and its biochemical and physiological properties.
  
Species within the same phenotype group will be friendlier towards each other with the effect increasing if they are sub-species within the same species family. This, in turn, can affect other relation modifiers.
+
There are, at the moment, 8 different species groups. In Stellaris, species phenotype group focus only on external characteristics and does not get into more biological details.
  
== List of species groups ==
+
A parent species is the first spawned species of its kind (a ''kind'' is defined by its species portrait and name). A sub-species is created when a pop modification template is applied to a parent species or another sub-species and is considered to be the same species for the purposes of xenophobia, xenophilia and species rights.
{{SVersion|2.1}}
+
 
A number of species are pre-defined, including the Humans of the Sol system. There are, at the moment, 8 different '''species''' groups that each race can belong to: Arthropoid (insect-like), Avian (bird-like), Fungoid (fungus-like), Humanoid, Mammalian, Molluscoid (invertebrates), Reptilian, and Plantoid (part of the [[Downloadable content#Additional packs|Plantoids Species Pack]] DLC).
+
Species within the same phenotype group will be less affected by xenophobia and xenophilia, with the effect increasing if they share the same portrait.
 +
 
 +
== List of species phenotype groups ==
 +
{{SVersion|2.3}}
 +
A number of species are pre-defined, including the Humans of the Sol system. Each race will belong to one of the eight phenotype groups: Arthropoid (insect-like), Avian (bird-like), Fungoid (fungus-like), Humanoid, Mammalian, Molluscoid (invertebrates), Reptilian, and Plantoid (part of the [[Downloadable content#Additional packs|Plantoids Species Pack]] DLC).
  
 
Each species have [[traits]] and [[ethics]] that can be selected, as well as homeworld preference. Traits and ethics are independent of the species or portrait selected, though players can, of course, use the portrait art as inspiration for their choices, adding to role-playing.
 
Each species have [[traits]] and [[ethics]] that can be selected, as well as homeworld preference. Traits and ethics are independent of the species or portrait selected, though players can, of course, use the portrait art as inspiration for their choices, adding to role-playing.
  
The first ruler of every empire can be customized. For non-humanoid species customization is limited to colors and possibly clothes, while some humanoid species feature hairstyle customization too. Humanoids are the only species group to feature differences in gender appearance and humans are the only species with multiple phenotypes (races). Humans, though Mammalian, appear in a separate phenotype (Humanoids).<ref>The Human portrait was originally part of the Mammalian phenotype prior to the introduction of the Humanoid phenotype in the [[Patch 1.3|Heinlein patch]].</ref>
+
The first ruler of every empire can be customized. For non-humanoid species customization is limited to colors and possibly clothes, while some humanoid species feature hairstyle customization too. Humanoids are the only species group to feature differences in gender appearance. Humans, though Mammalian, appear in a separate phenotype (Humanoids).<ref>The Human portrait was originally part of the Mammalian phenotype prior to the introduction of the Humanoid phenotype in the [[Patch 1.3|Heinlein patch]].</ref>
  
 
There is an option for player-defined species, complete with traits, ethics and government type to appear in the game as AI nations.
 
There is an option for player-defined species, complete with traits, ethics and government type to appear in the game as AI nations.
 
  
 
'''Note:''' The order of the portraits is meant to reflect their in-game order.
 
'''Note:''' The order of the portraits is meant to reflect their in-game order.
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Mammalian ratling.png|Mammalian Ratling
 
Mammalian ratling.png|Mammalian Ratling
 
</gallery>
 
</gallery>
 +
Most of mammalian portraits have a unique [[Diplomacy|insult]] targeted specifically to them.
  
 
<small>Note: The platypus (Massive #16) portrait was originally available for those who signed up for the [[Project Augustus]] web game, but due to popular demand, was added in the [[Patch 1.1|Clarke patch]].
 
<small>Note: The platypus (Massive #16) portrait was originally available for those who signed up for the [[Project Augustus]] web game, but due to popular demand, was added in the [[Patch 1.1|Clarke patch]].
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The Evil Porcupine (Massive #17) portrait was originally exclusive to [[Downloadable content#Cosmetic packs|Creatures of the Void]] DLC portrait pack for those who pre-ordered Stellaris before being released as part of the free [[Downloadable content#Cosmetic packs|Anniversary Portraits Pack]] DLC accompanying the [[Patch 1.6|Adams patch]].
 
The Evil Porcupine (Massive #17) portrait was originally exclusive to [[Downloadable content#Cosmetic packs|Creatures of the Void]] DLC portrait pack for those who pre-ordered Stellaris before being released as part of the free [[Downloadable content#Cosmetic packs|Anniversary Portraits Pack]] DLC accompanying the [[Patch 1.6|Adams patch]].
  
The Ratling portrait was first shown off at PDXCON 2018<ref>"Time for the King LAN at #PDXCON2018 playing Stellaris in game 7." https://twitter.com/Tokryva/status/997387235677876224</ref> and was released for free alongside the with the 2.1 (Niven) patch.</small>
+
The Ratling portrait was first shown off at PDXCON 2018<ref>"Time for the King LAN at #PDXCON2018 playing Stellaris in game 7." https://twitter.com/Tokryva/status/997387235677876224</ref> and was released for free alongside the with the 2.1 (Niven) patch. It always appears for the [[Ketling]] Empire galactic event, as well as [[Caravaneers#Racket Industrial Enterprise|Racket caravaneers]].</small>
  
 
=== Reptilian ===
 
=== Reptilian ===
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=== Arthropoid ===
 
=== Arthropoid ===
 
<gallery heights=100px>
 
<gallery heights=100px>
Arthropoid_massive_14.png|Massive #1
+
Arthropoid_massive_14.png|Massive #14
Arthropoid_normal_07.png|Normal #2
+
Arthropoid_normal_07.png|Normal #07
Arthropoid_massive_12.png|Massive #3
+
Arthropoid_massive_12.png|Massive #12
Arthropoid_normal_06.png|Normal #4
+
Arthropoid_normal_06.png|Normal #06
Arthropoid_slender_01.png|Slender #5
+
Arthropoid_slender_01.png|Slender #01
Arthropoid_massive_13.png|Massive #6
+
Arthropoid_massive_13.png|Massive #13
Arthropoid_normal_08.png|Normal #7
+
Arthropoid_normal_08.png|Normal #08
Arthropoid_slender_03.png|Slender #8
+
Arthropoid_slender_03.png|Slender #03
Arthropoid_slender_05.png|Slender #9
+
Arthropoid_slender_05.png|Slender #05
Arthropoid_normal_09.png|Normal #10
+
Arthropoid_normal_09.png|Normal #09
Arthropoid_normal_10.png|Normal #11
+
Arthropoid_normal_10.png|Normal #10
Arthropoid_massive_11.png|Massive #12
+
Arthropoid_massive_11.png|Massive #11
Arthropoid_massive_15.png|Massive #13
+
Arthropoid_massive_15.png|Massive #15
 
Arthropoid_18.png|Arthropoid #18
 
Arthropoid_18.png|Arthropoid #18
Arthropoid_massive_16.png|Massive #14
+
Arthropoid_massive_16.png|Massive #16
 
Arthropoid_20.png|Arthropoid #20
 
Arthropoid_20.png|Arthropoid #20
Arthropoid_massive_17.png|Massive #15
+
Arthropoid_massive_17.png|Massive #17
 
Arthropoid_19.png|Arthropoid #19
 
Arthropoid_19.png|Arthropoid #19
 
</gallery>
 
</gallery>
  
<small>Note: The Arachnoid (Massive #14) portrait is included only in the [[Editions|Nova Edition]] or the [[Editions|Galaxy Edition]] of Stellaris.  
+
<small>Note:The Shadowy Arthropod (Massive #17) portrait was originally exclusive to [[Downloadable content#Cosmetic packs|Creatures of the Void]] DLC portrait pack for those who pre-ordered Stellaris before being released as part of the free [[Downloadable content#Cosmetic packs|Anniversary Portraits Pack]] DLC accompanying the [[Patch 1.6|Adams patch]].
  
The Shadowy Arthropod (Massive #15) portrait was originally exclusive to [[Downloadable content#Cosmetic packs|Creatures of the Void]] DLC portrait pack for those who pre-ordered Stellaris before being released as part of the free [[Downloadable content#Cosmetic packs|Anniversary Portraits Pack]] DLC accompanying the [[Patch 1.6|Adams patch]].
+
The Arachnoid (Massive #16) portrait is included only in the [[Editions|Nova Edition]] or the [[Editions|Galaxy Edition]] of Stellaris.  
  
 
The Butterfly (Arthropoid #18) portrait is part of the Cuties Portraits Pack, included in the [[Downloadable content#Expansions|Leviathans Story Pack]] DLC.
 
The Butterfly (Arthropoid #18) portrait is part of the Cuties Portraits Pack, included in the [[Downloadable content#Expansions|Leviathans Story Pack]] DLC.
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Molluscoid_slender_03.png|Slender #3
 
Molluscoid_slender_03.png|Slender #3
 
Molluscoid_normal_07.png|Normal #7
 
Molluscoid_normal_07.png|Normal #7
Molluscoid_massive_13.png|Massive #11
+
Molluscoid_massive_13.png|Massive #13
 
Molluscoid_slender_02.png|Slender #2
 
Molluscoid_slender_02.png|Slender #2
Molluscoid_massive_14.png|Massive #12
+
Molluscoid_massive_14.png|Massive #14
 
Molluscoid_slender_04.png|Slender #4
 
Molluscoid_slender_04.png|Slender #4
 
Molluscoid_normal_08.png|Normal #8
 
Molluscoid_normal_08.png|Normal #8
 
Molluscoid_slender_01.png|Slender #1
 
Molluscoid_slender_01.png|Slender #1
Molluscoid_massive_11.png|Massive #9
+
Molluscoid_massive_11.png|Massive #11
Molluscoid_massive_12.png|Massive #10
+
Molluscoid_massive_12.png|Massive #12
 
Molluscoid_slender_05.png|Slender #5
 
Molluscoid_slender_05.png|Slender #5
 
Molluscoid_normal_06.png|Normal #6
 
Molluscoid_normal_06.png|Normal #6
Molluscoid_massive_15.png|Massive #13
+
Molluscoid_massive_15.png|Massive #15
Molluscoid_massive_16.png|Massive #14
+
Molluscoid_massive_16.png|Massive #16
 
Molluscoid_17.png|Molluscoid #17
 
Molluscoid_17.png|Molluscoid #17
 
Molluscoid_18.png|Molluscoid #18
 
Molluscoid_18.png|Molluscoid #18
 
</gallery>
 
</gallery>
  
<small>Note: The Hydra/Xenomorph (Massive #14) portrait was originally exclusive to [[Downloadable content#Cosmetic packs|Creatures of the Void]] DLC portrait pack for those who pre-ordered Stellaris before being released as part of the free [[Downloadable content#Cosmetic packs|Anniversary Portraits Pack]] DLC accompanying the [[Patch 1.6|Adams patch]].
+
<small>Note: The Hydra/Xenomorph (Massive #16) portrait was originally exclusive to [[Downloadable content#Cosmetic packs|Creatures of the Void]] DLC portrait pack for those who pre-ordered Stellaris before being released as part of the free [[Downloadable content#Cosmetic packs|Anniversary Portraits Pack]] DLC accompanying the [[Patch 1.6|Adams patch]].
  
 
The Starfish (Molluscoid #17) and Snailien (Molluscoid #18) portraits are part of the Cuties Portraits Pack, included in the [[Downloadable content#Expansions|Leviathans Story Pack]] DLC.</small>
 
The Starfish (Molluscoid #17) and Snailien (Molluscoid #18) portraits are part of the Cuties Portraits Pack, included in the [[Downloadable content#Expansions|Leviathans Story Pack]] DLC.</small>
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Robots are not a naturally evolved species but rather an artificial one that can be constructed with the required technology or if by starting as a machine empire.
 
Robots are not a naturally evolved species but rather an artificial one that can be constructed with the required technology or if by starting as a machine empire.
 
<gallery heights=100px>
 
<gallery heights=100px>
Alien_AI.png|Robot
+
Alien_AI.png|Standard
Robot green.png|Droid
 
Robot_blue.png|Synthetic
 
 
</gallery>
 
</gallery>
  
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== Compliments and insults ==
 
== Compliments and insults ==
{{SVersion|2.1}}
+
{{SVersion|2.3}}
  
 
When contacted, empires with a high opinion may compliment you while those with a low opinion may insult you. The flavor text depends on the ruler's species.
 
When contacted, empires with a high opinion may compliment you while those with a low opinion may insult you. The flavor text depends on the ruler's species.
Line 274: Line 276:
 
! Species Group !! Compliment !! Insult
 
! Species Group !! Compliment !! Insult
 
|-
 
|-
| Humanoid || angel || monkey
+
| Human || angel || monkey
 
|-
 
|-
| Mammalian || sphinx || beast
+
| Mammalian (including Humanoids) || sphinx || beast
 
|-
 
|-
 
| Reptilian || dragon || lizard<br>newt
 
| Reptilian || dragon || lizard<br>newt
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| Plantoid || rose || weed
 
| Plantoid || rose || weed
 
|-
 
|-
| Machine || elegant automaton<br>technological marvels || tin can<br>toasters
+
| Machine || elegant automaton<br>technological marvel || tin can<br>toaster
 
|}
 
|}
  

Latest revision as of 17:56, 29 June 2019

Version

Outliner top.png
This article is considered accurate for the current version (2.3) of the game.

Every habitable planet has the potential of developing different kinds of intelligent beings that may, naturally or not, develop technologically. Sometimes, such beings reach a crucial point in their development that allows them access to FTL technology and, as a consequence, the ability to become full-fledged interstellar empires.

A species may or may not equate with an empire. At first every empire will be made up entirely of its original species but eventually, it may include other species through conquest, migration pacts or accepting refugees.

Note: A higher resolution image is available by clicking on the portraits.

Species identity[edit]

At galaxy generation species are divided into species phenotype groups, parent species and sub-species.

Species phenotype groups are composed of species with similar observable characteristics, including its morphology or physical form and structure, its developmental processes and its biochemical and physiological properties.

There are, at the moment, 8 different species groups. In Stellaris, species phenotype group focus only on external characteristics and does not get into more biological details.

A parent species is the first spawned species of its kind (a kind is defined by its species portrait and name). A sub-species is created when a pop modification template is applied to a parent species or another sub-species and is considered to be the same species for the purposes of xenophobia, xenophilia and species rights.

Species within the same phenotype group will be less affected by xenophobia and xenophilia, with the effect increasing if they share the same portrait.

List of species phenotype groups[edit]

A number of species are pre-defined, including the Humans of the Sol system. Each race will belong to one of the eight phenotype groups: Arthropoid (insect-like), Avian (bird-like), Fungoid (fungus-like), Humanoid, Mammalian, Molluscoid (invertebrates), Reptilian, and Plantoid (part of the Plantoids Species Pack DLC).

Each species have traits and ethics that can be selected, as well as homeworld preference. Traits and ethics are independent of the species or portrait selected, though players can, of course, use the portrait art as inspiration for their choices, adding to role-playing.

The first ruler of every empire can be customized. For non-humanoid species customization is limited to colors and possibly clothes, while some humanoid species feature hairstyle customization too. Humanoids are the only species group to feature differences in gender appearance. Humans, though Mammalian, appear in a separate phenotype (Humanoids).[1]

There is an option for player-defined species, complete with traits, ethics and government type to appear in the game as AI nations.

Note: The order of the portraits is meant to reflect their in-game order.

Humanoid[edit]

Ten additional portraits are available as part of the Humanoid Species Pack DLC.

Mammalian[edit]

Most of mammalian portraits have a unique insult targeted specifically to them.

Note: The platypus (Massive #16) portrait was originally available for those who signed up for the Project Augustus web game, but due to popular demand, was added in the Clarke patch.

The Evil Porcupine (Massive #17) portrait was originally exclusive to Creatures of the Void DLC portrait pack for those who pre-ordered Stellaris before being released as part of the free Anniversary Portraits Pack DLC accompanying the Adams patch.

The Ratling portrait was first shown off at PDXCON 2018[2] and was released for free alongside the with the 2.1 (Niven) patch. It always appears for the Ketling Empire galactic event, as well as Racket caravaneers.

Reptilian[edit]

Note: The Gecko (Reptilian #16) portrait is part of the Cuties Portraits Pack, included in the Leviathans Story Pack DLC.

The Fairy Dragon (Reptilian #17) portrait is part of the free Anniversary Portraits Pack DLC.

Avian[edit]

Note: The Chirpy-inspired[3] (Massive #16) portrait is available to those who login to their Paradox account while in-game.[4]

The Dinosaur Bird (Massive #17) portrait was originally exclusive to Creatures of the Void DLC portrait pack for those who pre-ordered Stellaris before being released as part of the free Anniversary Portraits Pack DLC accompanying the Adams patch.

The Peacock Avian (Avian #18) portrait is part of the free Anniversary Portraits Pack DLC.

Arthropoid[edit]

Note:The Shadowy Arthropod (Massive #17) portrait was originally exclusive to Creatures of the Void DLC portrait pack for those who pre-ordered Stellaris before being released as part of the free Anniversary Portraits Pack DLC accompanying the Adams patch.

The Arachnoid (Massive #16) portrait is included only in the Nova Edition or the Galaxy Edition of Stellaris.

The Butterfly (Arthropoid #18) portrait is part of the Cuties Portraits Pack, included in the Leviathans Story Pack DLC.

The Larvae (Arthropoid #20) portrait is part of the free Anniversary Portraits Pack DLC.

The Mantis Shrimp (Arthropoid #19) portrait was originally released with the Bradbury Multiplayer Beta Patch as an incentive for opting-in before being released officially as part of the 1.8 update. It is available to those who login to their Paradox account while in-game[5].

Molluscoid[edit]

Note: The Hydra/Xenomorph (Massive #16) portrait was originally exclusive to Creatures of the Void DLC portrait pack for those who pre-ordered Stellaris before being released as part of the free Anniversary Portraits Pack DLC accompanying the Adams patch.

The Starfish (Molluscoid #17) and Snailien (Molluscoid #18) portraits are part of the Cuties Portraits Pack, included in the Leviathans Story Pack DLC.

Fungoid[edit]

Note: The Fungoid Infected Mammalian (Massive #16) portrait was originally exclusive to Creatures of the Void DLC portrait pack for those who pre-ordered Stellaris before being released as part of the free Anniversary Portraits Pack DLC accompanying the Adams patch.

The Prettyshroom (Fungoid #17) portrait is part of the Cuties Portraits Pack, included in the Leviathans Story Pack DLC.

Plantoid[edit]

The Plantoid phenotype is part of the Plantoids Species Pack DLC.

Machine[edit]

Robots are not a naturally evolved species but rather an artificial one that can be constructed with the required technology or if by starting as a machine empire.

Eight additional machine portraits are available in empire creation that morphologically correspond to their progenitor species group.

Crisis species[edit]

These are species that accompany the arrival of Endgame Crises. They cannot be found or built before a crisis is triggered.

Compliments and insults[edit]

When contacted, empires with a high opinion may compliment you while those with a low opinion may insult you. The flavor text depends on the ruler's species.

Species Group Compliment Insult
Human angel monkey
Mammalian (including Humanoids) sphinx beast
Reptilian dragon lizard
newt
Avian phoenix bird
chicken
dodo
buzzard
Arthropoid scarab bug
Molluscoid kraken parasite
Fungoid chanterelle shroom
Plantoid rose weed
Machine elegant automaton
technological marvel
tin can
toaster

References[edit]

  1. The Human portrait was originally part of the Mammalian phenotype prior to the introduction of the Humanoid phenotype in the Heinlein patch.
  2. "Time for the King LAN at #PDXCON2018 playing Stellaris in game 7." https://twitter.com/Tokryva/status/997387235677876224
  3. "The Platypus and Chirpy portraits were more or less a joke thing." http://forum.paradoxplaza.com/forum/index.php?threads/mammalian-platypus-how-do-we-get-the-avatar-now.926579/page-6#post-21147836
  4. https://twitter.com/RikardAslund/status/728482852711628800
  5. https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-95-humanoids-species-pack.1056888/page-6#post-23544920
Game concepts