Difference between revisions of "Template:Tech"

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m (SolSys moved page Template:Rare to Template:Tech without leaving a redirect: Template has been expanded to indicate more options)
(Added for starting techs.)
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<includeonly><span style="{{#Switch: {{{1}}}
 
<includeonly><span style="{{#Switch: {{{1}}}
 +
| start = color:#00A50D;
 
| rare1 = color:#8900CE;
 
| rare1 = color:#8900CE;
 
| rare2 = color:#8900CE; border-radius:6px;box-shadow: 0 0 3px 4px #db9730;padding:3px;
 
| rare2 = color:#8900CE; border-radius:6px;box-shadow: 0 0 3px 4px #db9730;padding:3px;

Revision as of 14:18, 4 May 2016

[view] [edit]Template-info.png Template documentation

This template bolds and colors the parameter to signify that it is different from other technologies.

Usage

Syntax
{{tech|style|Technology_Name}}
Style Used for Example
acquire Technology that is only acquired via event or debris analysis Amoeba Breeding Program
danger Dangerous technology that may anger other empires and trigger end-game crisis Psi Jump Drives
rare Rare technology Selected Lineages
repeat Repeatable technology (end tech) Nerve Dampeners
start Starting technology Hydroponics