Editing Weapon components

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 342: Line 342:
  
 
==== Null Void Beam ====
 
==== Null Void Beam ====
Can be learnt from the null void (a possible outcome of the interdimensional portal event chain), this weapon possesses the unique ability to destroy energy by harnessing the entropic nature of the null void. It is absurdly effective against shields but highly ineffective against both armor and hull.
+
Can be learnt from the null void, this weapon possesses the unique ability to destroy energy by harnessing the entropic nature of the null void. It is absurdly effective against shields but highly ineffective against both armor and hull.
 
* Can fit into {{icon|slot s}} Small, {{icon|slot m}} Medium and {{icon|slot l}} Large slots
 
* Can fit into {{icon|slot s}} Small, {{icon|slot m}} Medium and {{icon|slot l}} Large slots
 
* '''4.4''' day cooldown
 
* '''4.4''' day cooldown

Please note that all contributions to Stellaris Wiki are considered to be released under the Attribution-ShareAlike 3.0 (see Central:Central:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)