Position
|
Effects per skill level
|
Allowed classes
|
Civic
|
Description
|
|
|
|
Administrative Coordinator
|
−2% Administrator upkeep
|
 |
|
|
Byzantine Bureaucracy
|
The Administrative Coordinator is in charge of coordinating the efforts of all administrative departments.
|
Apostle of Death
|
+2% Sacrificial edict effect
|
 |
|
|
Death Cult
|
The Apostle of Death presides over sacrificial rituals.
|
Arbiter of Duels
|
+10% Duelist output
|
|
|
|
Warrior Culture
|
The Arbiter of Duels is responsible for maintaining dueling etiquette, and overseeing the correct execution of warfare protocols.
|
Archpriest
|
−2% Priest upkeep
|
 |
|
|
Exalted Priesthood
|
The Archpriest presides over the religious council and guards against heresy.
|
Astral Minister
|
+0.2 Physics research per 100 Priests
|
 |
 |
|
Dimensional Worship
|
The Astral Minister unify our priesthood under a single guiding vision in order to better serve our people.
|
Beastlord
|
+2% Space fauna sublight speed
+3% Space Fauna damage
|
|
 |
|
Beastmasters
|
The Beastlord is a highly specialized and prestigious role, primarily focused on the management and strategic deployment of Space Fauna Ships.
|
Bloom Herald
|
−5% Gaia Seeder build cost
−5% Gaia Seeder upkeep
|
|
 |
|
Idyllic Bloom
|
The Bloom Herald oversees all Gaia Seeder initiatives.
|
Chairman of the Mines
|
+0.05 Stability per 100 Miners
|
 |
|
|
Mining Guilds
|
The Chairman of the Mines represents the mining guilds, whose influence helps to maintain order.
|
Chief Herald of Arms
|
+5 Unity from subjects
|
|
|
|
Feudal Society
|
The Chief Herald of Arms oversees the distribution of power and titles among subjects.
|
Chief of Secret Police
|
+5% Governing ethics attraction
|
|
|
|
Police State
|
The Chief of Secret Police ensures any internal threats or dissidents within our society are swiftly dealt with.
|
Chief of Service
|
−1.5% Army upkeep
+25 Army starting experience
|
|
|
|
Citizen Service
|
The Chief of Service is in charge of army training and reinforcement.
|
Chief Trade Officer
|
+2% Trade from jobs
|
 |
|
|
Corporate Dominion
|
The Chief Trade Officer is in charge of administering trade and financial deals.
|
Combat Logistician
|
−5% Army upkeep
|
|
|
|
Warbots
|
The Combat Logistician plans and manages supply chains, ensuring seamless support for our combat operations anywhere they unfold.
|
Commander of the Watch
|
+3% Defense platform damage
+3% Defense platform hull points
|
|
|
|
Inward Perfection
|
The Commander of the Watch is in charge of the vigilant watch protecting our borders.
|
Director of Trade
|
+0.4 Trade per 100 Traders
|
 |
|
|
Merchant Guilds
|
The Director of Trade is responsible for generating trade.
|
Elder Farmer
|
+5% Farmer output
|
 |
|
|
Agrarian Idyll
|
The Elder Farmer oversees farming traditions and practices.
|
Employment Commissioner
|
+2% Worker pop resource output
|
|
|
|
Corvée System
|
The Employment Commissioner oversees the distribution of labor assignments.
|
First Citadel
|
+10% Defense army damage
+5% Starbase hull points
+5% Starbase armor points
+5% Shield hit points in friendly systems
+5% Fire rate in friendly systems
+5% Accuracy in friendly systems
|
|
|
|
Sovereign Guardianship
|
A highly regarded expert at protecting our homeland, the First Citadel is responsible for the safety and maintenance for all of our planetary fortifications.
|
First Planetscaper
|
−2% Clear blocker cost
+1% Worker pop resource output
|
|
 |
|
Planetscapers
|
The First Planetscaper takes the raw material of a colony and sculpts it into a home.
|
First Warden
|
−1.5% Pop amenities usage
|
|
 |
|
Environmentalist
|
The First Warden protects the environment and those living in harmony with it.
|
Grand Genomicist
|
+2% Citizen pop happiness
|
 |
 |
|
Natural Design
|
The Grand Genomicist oversees the robust medical and governmental systems that safeguard nature's ideal genetic code.
|
Grand Herald of Storms
|
−5% Storm building upkeep
+5% Storm technology research chance
|
|
 |
|
Storm Devotion
|
The Grand Herald of Storms performs the most crucial and sophisticated elements of our devotion.
|
Grand Marshal
|
+2% Diplomatic weight
|
|
|
|
Pompous Purists
|
The Grand Marshal is a ceremonial position for impressing alien dignitaries.
|
Grand Storyteller
|
+2% Leader experience gain
+2% Governing ethics attraction
|
 |
 |
|
Heroic Past
|
Stories from the past contain much wisdom. Grand Storytellers inspire the population with traditional heroic tales.
|
Head Arbiter
|
+2% Worker pop resource output
|
 |
|
|
Shared Burdens
|
The Head Arbiter makes sure any grievances are settled promptly.
|
Head of Education
|
−0.5% Upkeep from jobs
|
 |
 |
|
Civil Education
|
The Head of Education is entrusted to equip every citizen with the knowledge necessary to not only do their work, but to navigate the complexities of life itself. Good pedagogy promotes a flourishing society.
|
High Ambassador
|
+5 Trust cap
|
 |
|
|
Diplomatic Corps
|
The High Ambassador ensures foreign dignitaries are treated with appropriate respect and dignity.
|
High Curator
|
+2% Monthly unity
|
 |
|
|
Memorialists
|
The High Curator oversees the Memorial Sanctuaries.
|
Innovation Coordinator
|
+4% Faction resource output
−4% Governing ethics attraction
|
|
 |
|
Crowdsourcing
|
The Innovation Coordinator is tasked with overseeing the fair use of patents and creating research incentives aligned with the government's technological focuses.
|
Integration Facilitator
|
−3% Empire size from districts
−3% District upkeep
|
 |
|
|
Free Haven
|
The Integration Facilitator is in charge of integration and employment of new citizens.
|
Indexor
|
+2% Biology research speed
−1.5% Bureaucrat upkeep
|
 |
 |
|
Genetic Identification
|
The Indexor is responsible for maintaining and safekeeping the Genetic Index, ensuring a smooth and efficient bureaucracy.
|
Keeper of the Vaults
|
−2% Leader upkeep
−2% Leader cost
|
|
 |
|
Vaults of Knowledge
|
The Keeper of the Vaults is responsible for maintaining vast archives of knowledge stored deep in vaults, and distributing this knowledge to those who seek it.
|
Labor Intendant
|
−2% Empire size from slaves
|
|
|
|
Barbaric Despoilers
|
The Labor Intendant is responsible for slave administration and supervision.
|
Labor Magistrate
|
+2% Slave happiness
|
 |
|
|
Slaver Guilds
|
The Labor Magistrate oversees the treatment of slaves, to prevent unnecessary bloodshed.
|
Lord Chancellor
|
+3% Councilor experience gain
|
 |
 |
|
Philosopher King
|
The Lord Chancellor serves to advise the council in all matters.
|
Lord Commander
|
+1% Ship fire rate
+2% Army damage
|
|
|
|
Crusader Spirit
|
The Lord Commander is responsible for leading the armies of the righteous and planning battle tactics.
|
Lord High Admiral
|
+1% Naval capacity
+50 Ship starting experience
|
|
|
|
Distinguished Admiralty
|
The Lord High Admiral is the ceremonial head of the navy, upholding its high standards.
|
Lord Steward
|
+2% Elite pop resource output
|
 |
 |
|
Aristocratic Elite
|
The Lord Steward upholds the status and comforts of the ruling class.
|
Master Architect
|
+2% Planetary infrastructure build speed
|
 |
|
|
Functional Architecture
|
The Master Architect ensures simplicity and lean practices are upheld and valued.
|
Master Necromancer
|
+0.2 Unity per 100 Soldiers
|
|
 |
|
Reanimators
|
The Master Necromancer guards the secret arts and ordains new necromancers.
|
Master of Guidance
|
+5% Biology research speed
|
 |
 |
|
Genesis Guides
|
The Master of Guidance oversees the complex task of our pre-sapient based research and uplifting programs.
|
Methodology Lead Analyst
|
−2% Researcher upkeep
|
|
 |
|
Static Research Analysis
|
The Methodology Lead Analyst spearheads our efforts in analyzing research methodologies to ensure we follow only the most promising leads.
|
Minister of Ascension
|
+2% Monthly unity
|
 |
|
|
Ascensionists
|
The Minister of Ascension leads the pursuit of perfection.
|
Minister of Exploration
|
+5% Anomaly research speed
+5% Archaeology excavation speed
+3% Jump drive range
|
|
 |
|
Eager Explorers
|
The Minister of Exploration is in charge of special studies and expeditions.
|
Minister of the Seas
|
+0.3 Food per 100 Anglers
+0.2 Consumer goods per 100 Pearl Divers
|
 |
|
|
Anglers
|
The Minister of the Seas is in charge of sea conservation and harvesting.
|
Minister of War Production
|
+2% Monthly alloys
|
 |
|
|
Fanatic Purifiers
|
The Minister of War Production ensures resources are available to sustain military operations.
|
Primary Overseer
|
+1% Elite happiness
+0.2 Unity per 100 Enforcers
|
 |
|
|
Oppressive Autocracy
|
The Primary Overseer seeks out corruption and extinguishes it before it can spread.
|
Prime Forecaster
|
+2% Astrometeorologist resource output
|
|
 |
|
Astrometeorology
|
The Prime Forecaster oversees all space weather initiatives.
|
Prime Herald
|
+2% Priest resource output
|
 |
|
|
Imperial Cult
|
The Prime Herald is in charge of our spiritual narrative.
|
Prime Speaker
|
+3% Faction resource output
|
 |
|
|
Cutthroat Politics
|
The Prime Speaker will stop at nothing to achieve results.
|
Principal Catalyst
|
+2% Metallurgist output
|
|
 |
|
Catalytic Processing
|
The Principal Catalyst oversees augmentation of catalytic raw materials.
|
Principal Instructor
|
+2% Leader experience gain
|
 |
 |
|
Meritocracy
|
The Principal Instructor oversees training and development for all important leaders.
|
Protector of Liberty
|
+7.5% Egalitarian ethics attraction
|
|
|
|
Beacon of Liberty
|
The Protector of Liberty is a champion of freedom.
|
Replication Coordination Officer
|
−2% Roboticists upkeep
|
 |
 |
|
Rapid Replicator
|
The Replication Coordination Officer ensures that all assembly happens safely and regulated.
|
Senior Science Director
|
−2% Researcher upkeep
|
|
 |
|
Technocracy
|
The Senior Science Director ensures fundamental research is promoted and shared between departments.
|
Shadow Councilor
|
−4% Elite pop upkeep
|
 |
 |
|
Shadow Council
|
Officially, the Shadow Councilor is merely an observer, but may have a hidden agenda.
|
Shadow Weaver
|
+0.02 Dark matter per 100 Physicists
|
 |
 |
|
Dark Consortium
|
The Shadow Weaver's duties lie in accounting for each and every unit of dark matter, ensuring not a single particle is wasted.
|
Speaker for the Kin
|
+2% Citizen political power
|
 |
|
|
Selective Kinship
|
The Speaker for the Kin amplifies the voice of our rightful citizenry.
|
Speaker of Parliament
|
+3% Council agenda speed
|
 |
|
|
Parliamentary System
|
The Speaker of Parliament ensures our parliament is focusing on the most relevant issues.
|
Standard Bearer
|
+1% Naval capacity
|
|
|
|
Nationalistic Zeal
|
The Standard Bearer is the champion and pride of our society.
|
Superintendent
|
+2% Bureaucrat output
|
 |
|
|
Efficient Bureaucracy
|
The Superintendent is in charge of streamlining all administrative processes.
|
Supreme Curator
|
+0.5 Unity per 100 Culture Workers
|
 |
 |
|
Galactic Curators
|
The Supreme Curator is in charge of overseeing the preservation quality of all Specimens.
|
Tribune of Rights
|
−1.5% Pop amenities usage
|
 |
|
|
Idealistic Foundation
|
The Tribune of Rights protects the rights of citizens, building trust in society and government.
|
Warden of the Baths
|
+0.5 Unity per 100 Mutagenic Spa Attendants
|
 |
 |
|
Mutagenic Spas
|
The Warden of the Baths promotes the importance and benefits of the bathing rituals.
|
 Hyperlane Supervisor
|
+1 Stability per Hyperlane Registrar starbase building
|
|
 |
|
|
The Hyperlane Supervisor helps ensure the safety and security of our interstellar logistics network.
|
 Master Crafter
|
+1% Armor hit points
|
 |
|
|
|
The Master Crafter oversees craftsmanship in military applications.
|
 Master Scrapper
|
+1% Chance to salvage ships
|
|
 |
|
|
The Master Scrapper is in charge of refining the salvaging process of scavenged ships.
|
 Terminal Overseer
|
+0.5 Unity from Lubrication Terminals
|
 |
 |
|
|
The Terminal Overseer regulates the use of the Basins.
|
Assets Appropriation Officer
|
+0.2 Trade per 100 slaves
|
|
|
|
Indentured Assets
|
The Assets Appropriation Officer ensures efficiency in the trade of indentured assets.
|
Astral Minister
|
+0.2 Physics research from Priests
+0.2 Trade value from Priests
|
 |
 |
|
Dimensional Enterprise
|
The Astral Minister unify our priesthood under a single guiding vision in order to better serve our people.
|
Brand Manager
|
+2% Branch office value
|
 |
|
|
Brand Loyalty
|
The Brand Manager is responsible for cultivating brand loyalty across all borders.
|
Chief Ascension Officer
|
+2% Monthly unity
|
 |
|
|
Gigacorp
|
The Chief Ascension Officer leads the pursuit of perfection.
|
Chief Catalyst Officer
|
−2% Job food upkeep
|
|
 |
|
Catalytic Recyclers
|
The Chief Catalyst Officer oversees augmentation of catalytic raw materials.
|
Chief Executive Executioner
|
+2% Sacrificial edict effect
|
 |
|
|
Corporate Death Cult
|
The Chief Executive Executioner presides over sacrificial rituals.
|
Chief Executive Forecaster
|
+2% Astrometeorologist resource output
|
|
 |
|
Weather Exploitatio
|
Is it the Chief Executive Forecaster's responsibility to seek out the most profitable environmental effects.
|
Chief Geoscaping Officer
|
−2% Clear blocker cost
+1% Worker pop resource output
|
|
 |
|
Geo-Engineering Inc.
|
The Chief Geoscaping Officer is responsible for all employee habitability initiatives.
|
Chief Marine Officer
|
+0.2 Trade per 100 Anglers
+0.4 Trade per 100 Pearl Divers
|
 |
|
|
Trawling Operations
|
The Chief Marine Officer is responsible for seaborne productivity.
|
Chief Marketing Officer
|
+5% Governing ethics attraction
|
 |
|
|
Media Conglomerate
|
The Chief Marketing Officer runs promotional campaigns for the government.
|
Chief Morale Officer
|
+0.8 Trade per 100 Entertainers
|
 |
 |
|
Corporate Hedonism
|
The Chief Morale Officer ensures that extra benefits are available to those willing to pay.
|
Chief of Staff
|
−2% Leader upkeep
−2% Leader cost
|
|
 |
|
Ruthless Competition
|
The Chief of Staff thrives under pressure and will stop at nothing to prove their worth.
|
Chief Posting Officer
|
+1% Specialist happiness
+5% Specialist political power
|
 |
|
|
Precision Cogs
|
The Chief Posting Officer is responsible for the efficient handling of all delegation assignments.
|
Chief Trade Officer
|
+2% Commercial pact efficiency
|
 |
|
|
Free Traders
|
The Chief Trade Officer supervises trade with other empires.
|
Curation Officer
|
+10% Specimen selling cost
+100% Trade from jobs
+1 Trade per 100 Culture Workers
|
 |
 |
|
Antiquarian Expertise
|
The Curation Officer is in charge of managing the exhibition and sale of Specimens.
|
Dealer of Knowledge
|
−2% Leader upkeep
−2% Leader cost
|
|
 |
|
Knowledge Mentorship
|
Dealers of Knowledge are responsible for maintaining the vast vault archives. They distribute the knowledge to those who are willing to pay for it.
|
Director of Guidance
|
+5% Biology research speed
|
 |
 |
|
Astrogenesis Technologies
|
The Director of Guidance manages the multifaceted responsibilities inherent to our pioneering pre-sapient research and uplifting initiatives.
|
Executive High Priest
|
+5% Temple of Prosperity ethics shift chance
|
 |
|
|
Gospel of the Masses
|
The Executive High Priest is in charge of spreading the gospel.
|
Exopublic Relations Officer
|
+5% Envoy improve relations
|
|
|
|
Public Relations Specialists
|
The Exopublic Relations Officer is responsible for improving our public image on the galactic stage.
|
Expansion Coordinator
|
−2% Outpost build cost
−2% Starbase influence cost
|
 |
|
|
Private Prospectors
|
The Expansion Coordinator coordinates expansion efforts when claiming new systems.
|
Franchise Development Officer
|
−5% Empire size from branch offices
|
 |
|
|
Franchising
|
The Franchise Development Officer is responsible for expansion into new locations and markets.
|
General Secretary of Unions
|
+0.25 Amenities per Steward
+0.25 Trade per 100 Stewards
|
 |
|
|
Worker Cooperative
|
The democratically-appointed General Secretary of Unions ensures clear and concise communication between executive committees and our worker members.
|
Grand Host of Storms
|
−5% Storm building upkeep
+5% Storm technology research chance
|
|
 |
|
Storm Influencers
|
The grandest shows require the grandest hosts.
|
Head Rancher
|
+2% Space fauna growth rate
+3% Culling reward
|
 |
 |
|
Space Ranchers
|
The Head Rancher ensures the health and continual replenishment of Space Fauna Ships. This dynamic role demands a unique blend of expertise in logistics, ecology, and animal husbandry.
|
Implant Impresario
|
+1% Trader output
|
 |
 |
|
Augmentation Bazaars
|
The Implant Impresario oversees both product development as well as the distribution of implants to Augmentation Bazaars and Offworld Implant Hubs across the galaxy.
|
Mutagenic Aesthetician
|
+0.5 Unity from Mutagenic Spa Attendants
|
 |
 |
|
Mutagenic Luxury
|
The Mutagenic Aesthetician promotes the importance and benefits of the bathing rituals.
|
Naval Procurement Officer
|
+1% Ship build speed
|
|
|
|
Naval Contractors
|
The Naval Procurement Officer negotiates contracts for the navy.
|
Orbital Development Officer
|
−2.5% Starbase building cost
−2.5% Starbase module cost
−2.5% Orbital stations build cost
|
 |
|
|
Privatized Exploration
|
The Orbital Development Officer is in charge of constructing and maintaining orbital stations.
|
Pharmaceutical Executive
|
+1% Pop growth speed
+1% Habitability
|
 |
 |
|
Pharma State
|
The Pharmaceutical Executive is the representative for all healthcare corporations.
|
Privateer Acquisition Officer
|
+1% Ship fire rate
|
|
|
|
Letters of Marque
|
Acquisition officers are constantly headhunting for promising privateers and those with plundering experience who could expand our operations.
|
Public Security Chief
|
+0.25 Stability per 100 Soldiers
|
|
|
|
Private Military Companies
|
The Public Security Chief maintains civilian order via private military organizations.
|
Secretary of Defense
|
+10% Defense army damage
+5% Starbase hull points
+5% Starbase armor points
+5% Shield hit points in friendly systems
+5% Fire rate in friendly systems
+5% Accuracy in friendly systems
|
|
|
|
Corporate Protectorate
|
A highly regarded expert at protecting our homeland, the Secretary of Defense is responsible for the accounting and logistics for all of our planetary fortifications.
|
Sequence Broker
|
+2% Biology research speed
−1.5% Manager upkeep
|
 |
 |
|
Sequenced Securities
|
Tasked with assessing access requests and monetization plans, the Sequence Broker can retrieve the genetic identification of any given individual.
|
Shadow Broker
|
+0.02 Dark matter per 100 Physicists
|
 |
 |
|
Shadow Corporation
|
The Shadow Broker's duties lie in accounting for each and every unit of dark matter, ensuring not a single particle is wasted.
|
Syndication Agency Officer
|
+0.25 Trade per 100 Criminals from branch offices
|
|
|
|
Criminal Heritage
|
The Syndication Agency Officer ensures employees of external branch offices are properly trained in their field.
|
Trade Logistics Coordinator
|
+0.5 Trade per Trade Hub
|
|
|
|
Trading Posts
|
The Trade Logistics Coordinator is in charge of coordinating trade route scheduling to optimize capacity.
|
Umpire of Ideas
|
+4% Faction resource output
−4% Governing ethics attraction
|
|
 |
|
Decentralized R&D
|
Not all projects are worth investing into, and it is the duty of the Umpire of Ideas to assess their marketability and profitability.
|
Workforce Assignment Officer
|
+1% Monthly organic pop growth multiplier
|
 |
|
|
Permanent Employment
|
The Workforce Assignment Officer commissions and oversees new workers.
|
Divine Conduit
|
+1% Psionic pop output from Telepaths
|
 |
 |
|
Divine Sovereign
|
First channeled by the Psi-Corps, the Divine Conduit provides a conduit for the Chosen One's vast psionic potential.
|
Watcher of the Imperium
|
+2.5 Base intel level
+2% Infiltration speed
|
|
|
|
Galactic Sovereign
|
The Watcher of the Imperium maintains operatives throughout the Galactic Imperium, monitoring any suspicious behavior.
|